In 1988, when I first worked with a Quantel Graphic Paintbox, I thought I should be able to illustrate pictures entirely with the computer. My major in college was illustration, and the Quantel equipment provided the most realistic computer-generated airbrush ever, even by today's standards. One of the earliest surviving "paintings" I did on the Paintbox, an illustration of lipstick, can be seen here.

Today I’m using Photoshop and 3DS Max. My illustrations are created in Photoshop using the same masking and painting techniques that traditional airbrush artists use. Other elements are created and rendered in 3DS Max, and everything is composited in Photoshop with final lighting and color effects added. I hope you see something on this site that stirs your imagination. You probably will. If not, look again.